Group composition:
Myself, Lv 25 Hunter (dinged 26 during the instance and 27 shortly after)
Lv 22 Hunter (dinged 23 after the instance)
Lv 24 Paladin (dropped out shortly before second boss)
Lv 21 Rogue (dinged 22 just prior to instance)
Lv 27 Warrior
Lv 28 Mage (replacement for Paladin)
Roles:
TANK: Lv 27 Warrior
HEALER: Lv 24 Paladin first, then none
DPS: Everyone else
CC: Lv 28 Mage
Loot:
One rare fist weapon dropped, not sure where it went. Other than that, no drops.
Deaths: 2
Wipes: Nearly 2
Stockade... everyone Alliance can get to it pretty easily, so like DM, it's a mixed bag. This one, unlike the DM group featured in the previous PuG Report, was... adequate. Where some members lacked other members exceled.
How did it start? In the LFG channel. A hunter with a nearly-full group had been asking for a healer for some time, and eventually in Lakeshire I got invited. The Paladin, originally signed on as DPS, had to heal (the pala and the warrior had a small argument about this). Other hunter was there already, Warrior and I flew there to summon. Rogue dinged and went to train before we summoned, and then we did summon, shared quests around and went in.
Ok - the tank and the healer went in. The rest of us were confused for a moment as to where they'd gone.
There was nothing major happening until halfway down the eastern wing, where we went first; this is where the Paladin left us, with no healer. From here the group sort of went downhill; pulling Bazil Thredd pulled all of the mobs in the side wings, which we didn't clear - we killed Thredd and wiped, besides the rogue, who avoided it. Corpse run, no fancy loot, just his quest item.
To the other side - pretty much the same. The mage joined us around now, and according to the Warrior (and it looked like it to me too) started ninjapulling some. Went into Dextren's Hall, mage pulled (pulling the adjacent wings too), we killed Dextren, in the process the Warrior feared all the mobs that were swarming us.
The Warrior and the Rogue died. The Mage ran for the exit. I was left with the other hunter, who we warned not to loot - but he did. Nothing but his quest item.
By now, of course, the mage had either made it out or died (can't remember which) and so all the mobs which were follwing him came back. And killed us.
We went back, got our quest items. Mage left without a word, warrior shortly after we got one final bandana for the other hunter.
According to the rogue, it was the 'most pathetic group in days'. Mostly for the fact that we didn't have a healer.
BUT, and this is a big BUT. With the instance over, I found myself on the Lescovar Incident Chain (the one from the letter in DM) along with the other hunter. So we did all that chain quests together - earning a LOT of exp. Teaming up, we beat down Lescovar and his friend (after narrowly killing Lescovar I had to step in to rescue the other hunter), ran around SW some more, and finished the chain at Varian (whom the other hunter was surprised to see, as he didn't know he was back).
During this I made an assumption to myself - the rogue (who was still in the group) knows the other hunter, and I made this for the fact that the rogue stated that he would be on Yahoo to talk to him later.
And the best part? When we finished the chain (making me ding for the second time), both us hunters added each other to our friends lists.
Every cloud has a silver lining. Must be alarming for high-flying gryphons, but oh well. Apologies for the bad joke.
EDIT: Rouge?? Splelling, please.
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1 comment:
having fun, are we?
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